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game engine

Cocos Creator for Beginners Tutorial

by Mecri Unlimited dev studios 2023. 10. 6.

Setting up Cocos Creator is a straightforward process that involves downloading and installing the software, configuring the development environment, and familiarizing yourself with the interface. In this comprehensive guide, we'll walk through the steps to set up Cocos Creator on your system.

Step 1: Download Cocos Creator

1. Visit the official Cocos Creator website at [https://www.cocos.com/en/creator](https://www.cocos.com/en/creator).

2. Look for the "Download" button on the main page.

3. Click on the "Download" button to initiate the download process.

4. Choose the appropriate version of Cocos Creator based on your operating system. Cocos Creator supports Windows, macOS, and Linux.

5. Once the download is complete, locate the installation file on your computer.

Step 2: Install Cocos Creator

For Windows:

1. Double-click on the downloaded installer file (e.g., `Cocos Creator_vX.XX.X_setup.exe`).

2. Follow the on screen instructions to install Cocos Creator.

3. Choose the installation directory and any additional settings as needed.

4. Click "Install" to begin the installation process.

5. Once the installation is complete, you can launch Cocos Creator.

For macOS:

1. Open the downloaded disk image file (e.g., `CocosCreator_vX.XX.X_mac.dmg`).

2. Drag the Cocos Creator icon to the Applications folder.

3. Open the Applications folder and locate Cocos Creator.

4. Right-click on Cocos Creator and choose "Open" to by pass macOS security settings.

5. Cocos Creator is now installed and ready to use.

For Linux:

1. Open a terminal window.

2. Navigate to the directory containing the downloaded Cocos Creator installer.

3. Run the following command to make the installer executable:

    ```bash
    chmod +x CocosCreator_vX.XX.X_linux-installer.sh
    ```

4. Run the installer:

    ```bash
    ./CocosCreator_vX.XX.X_linux-installer.sh
    ```

5. Follow the on screen instructions to complete the installation.

6. Once the installation is finished, you can launch Cocos Creator.


Step 3: Configure Development Environment


1. Open Cocos Creator.

2. You will be prompted to sign in or create a Cocos account. You can choose to skip this step, but having an account is beneficial for accessing additional resources and community support.

3. After signing in, you'll be directed to the Cocos Dashboard. Here, you can manage your projects, access tutorials, and stay updated on the latest Cocos news.

4. Click on the "New Project" button to create a new project. Choose a project name, directory, and template.

Step 4: Explore Cocos Creator Interface

Cocos Creator provides a user friendly interface with various panels and editors. Familiarize yourself with the main components:

1. Scene Editor: Design and arrange game scenes.

2. Node Tree: Hierarchy of nodes in the current scene.
3.Property Inspector: Modify properties of selected nodes.
4. Asset Panel: Manage game assets.

Step 5: Create Your First Project

1. Click on "New Project" in the Cocos Dashboard.

2. Choose a template for your project (e.g., "Hello World").

3. Enter a project name and choose a location to save the project files.

4. Click "Create" to generate the project.

Step 6: Understand HelloWorld Project

1. Open the "HelloWorld" scene in the Scene Editor.

2. Inspect the existing nodes, such as the Canvas and HelloWorld node.

3. Run the project by clicking the "Play" button to see the default scene in action.

Step 7: Add a Sprite to Your Project

1. Right click on the "HelloWorld" node in the Node Tree.

2. Choose "2D Object" > "Sprite."

3. In the Property Inspector, set the sprite's texture by dragging an image asset from the Asset Panel.

Step 8: Scripting with JavaScript

1. Select the "HelloWorld" node.

2. In the Property Inspector, click on the "Add Component" button.

3. Add a new script component and choose JavaScript as the scripting language.

```javascript
// HelloWorld.js
cc.Class({
    extends: cc.Component,

    properties: {
        // Add custom properties here
    },

    start () {
        // Your initialization code here
    },

    update (dt) {
        // Your update loop code here
    },
});
```

Step 9: Log Messages to Console

1. Edit the `start` function in your script to log a message to the console.

```javascript
start () {
    console.log("Hello, Cocos Creator!");
},
```

Step 10: Run Your Project


1. Click on the "Play" button to run your project.

2. Open the browser's developer console (usually by pressing `F12`) to view the log message.

Congratulations! You have successfully set up Cocos Creator, created a new project, and added a sprite with scripting. This tutorial provides a solid foundation for further exploration of Cocos Creator's features, including animations, physics, and more.

For more in depth information and advanced features, refer to the [official Cocos Creator documentation (https://docs.cocos.com/creator/manual/en/). Additionally, explore the Cocos community forums and resources for support and inspiration on your game development journey.

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